Apr 18, 2008, 01:36 PM // 13:36
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#1
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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How heroes use certain skills?
I've been trying to patch a few holes in my hero builds to make them more effective and I've been wondering about certain skills which I dont have time to test out. Consequently, I thought I would ask you guys! So, here goes:
How do heroes use:
["Coward!"] - Randomly, or on a moving foe?
["You're All Alone!"] - Randomly, or on a lone foe?
[Draw Spirit] - Do they just use it randomly when near a spirit, or after when moving out of range of a spirit?
[Weapon Of Shadow] - When a foe is under physical attack, or just taking damage?
[Sundering Weapon] - autocast on physical damage dealers?
[Wild Throw] - used as an unblockable attack or as a specific stance removal?
[Harrier's Toss] - randomly, or on a moving foe?
Also, this thread could be used for similar questions form other people. Anyone else have any similar queries?
Last edited by distilledwill; Apr 18, 2008 at 01:40 PM // 13:40..
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Apr 18, 2008, 02:46 PM // 14:46
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#2
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Coward - usually moving, but it's useless in pve.
YAA - casts regardless of alone or not.
Draw - if they get a bit from the spirit, dunno exact range
WoS - physical dmg
Sundering - attacking melee/ranged person
wild throw - on recharge
harrier's toss - on recharge if energy allows.
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Apr 18, 2008, 03:16 PM // 15:16
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#3
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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I noticed they'll use Wild Throw as a stance removal if they're attacking a guy using stances, otherwise they'll just spam it whenever.
As for moving foe skills, I noticed they'll use them kinda randomly (not much experience with the ones you put down, but with others).
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Apr 18, 2008, 06:02 PM // 18:02
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#4
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Krytan Explorer
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Quote:
Originally Posted by Abedeus
Coward - usually moving, but it's useless in pve.
YAA - casts regardless of alone or not.
Draw - if they get a bit from the spirit, dunno exact range
WoS - physical dmg
Sundering - attacking melee/ranged person
wild throw - on recharge
harrier's toss - on recharge if energy allows.
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Correct, except for WoS: that skill is either used on allies that are adjacent to a foe (even at 100% health, making it one of the only two skills the AI actually uses as pre-protect) or simply on allies who are not at 100% health during battle.
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Apr 18, 2008, 10:12 PM // 22:12
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#5
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Frost Gate Guardian
Join Date: Sep 2007
Profession: W/
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When i try to think how heroes use the skills i would probly check out how the AI of the creeps uses it. If the monsters use it completely out of context, i'm prone to think heroes will do the same.
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Apr 18, 2008, 11:50 PM // 23:50
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#6
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by gerlin
When i try to think how heroes use the skills i would probly check out how the AI of the creeps uses it. If the monsters use it completely out of context, i'm prone to think heroes will do the same.
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not the same. monsters have a set build and AI to use that build, many mobs have ai to use skill chains, heroes have a slightly different ai
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Apr 18, 2008, 11:56 PM // 23:56
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#7
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Wilds Pathfinder
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Quote:
Originally Posted by Coloneh
not the same. monsters have a set build and AI to use that build, many mobs have ai to use skill chains, heroes have a slightly different ai
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This is quite true, so your best bet is to go to Isle of the Nameless and test any questionable skills with your heros there.
I think there was an entire thread on skills that the AI couldn't use effectively, I'll have to dig through search and pull it up. It was pretty helpful for awhile.
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Apr 18, 2008, 11:58 PM // 23:58
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#8
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Desert Nomad
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imo best place to test stuff is on the Isle of the Nameless, outside Temple of balth.
Usually take heroes there once I set a new build for them.
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